Furlorn Version 0.27 Update Log
Sorry, the game has the old update log from 0.26, here's the current one!
|-------------Version 0.27 Update & Change Log-------------|
-:News:-
+Hey peeps, happy Turkey Week! This is by far the busiest month of the year for me with 3 birthdays (mine included), holiday, jobs, collabs with others and more so sadly this one is gonna be a bit on the smaller side since trying to get the android port up and running after the engine update was a lot more taxing than expected. But I hope you all still enjoy it! Have a wonderful Turkey day and all that awesome jazz!!!
-:Major Changes:-
+Updated from unity 2020 to unity 2022
+Got android port up and working again, still experimental though.
+Status Effects System Reworked for future use.
-:Minor Changes:-
+Changed some of the assets to fit more accurately with new colliders.
-:Items:-
+Poison Spell Tome ADDED: Now hurl poison orbs at enemies.
+Rocks CHANGED: Rocks can now be equipped and thrown as a weapon.
-:Locations & Scenes:-
Location
+Overworld: Adjusted Hellious portal arch spawns.
-:Smexy Stuff:-
+Slime Penetrator: New scene for slime ADDED.
-:NPCs & Enemeis:-
+Slimes re-textured to be glowy, more metallic and transparent!
-:Spells & Skills:-
Spells
+Poison Spell Added: Now fire orbs of poison at your enemies!
Skills
+Looter skill passive skill has been adjusted to work a little more often then before.
-:Assets:-
Changes
+Icy Needle Spell Tome now has a cover image of the spell on it.
+Lesser Fireball Spell Tome now has a cover image of the spell on it.
+Lightening Spell Tome now has a cover image of the spell on it.
+Poison Spell Tome now has a cover image of the spell on it.
+Summon Plunder Sprites now has a cover image of the spell on it.
-:Systems:-
+Status Effect System reworked to work a bit better with 3 variables, the effect name, potency and duration. This will make adding variations of all and current effects easier down the road.
-:Other Changes and Additions (Stuff That Doesn't Fit anywhere Else):-
+Poison Spell Added to spells array, this is the first spell using the new status effect system.
+Alot of general optimizations for the transition to new version of unity.
-:Bug Fixes:-
+Fixed some bits of code going into infinite feedback loops, should prevent some crashing.
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Furlorn
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More posts
- Furlorn Version 0.27 Update!24 days ago
- Furlorn Version 0.26 Update and Migration to New Account!51 days ago
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